the table work:
1.create a polygon cube
2, use 4 kind view (press space ) and move( w ) rotate( e ) and translate( r ) to make it an flat table-like object.
3.polygon - edit mesh - insert edge loop.add more loop to the table, use w e r to translate the loop so the table will look more like a table but not an cube polygon.
5.create a new cube as leg
6,put it on right place and select the bottom face
7.edit mesh - extrude will extrude the face to create a new face with new edge.
8,once finished the leg, select it , press shift+d to copy the leg and put them in right place as well
9, window - rendering editor - hypershade - Maya - Lambert - click the ball and click the box next to color - file - file name chose a red wood texture done









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